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Denjin makai stage
Denjin makai stage








TMNT: Turtles in Time - Probably don't need to tell you about this one. Great presentation and really varied stages. Shin Nekketsu Kouha: Kunio-tachi no Banka - THE best Kunio game, imo. Final Fight 2 isn't bad either, but it's essentially just the Final Fight 1 engine with different stages.

denjin makai stage

Has the anime-esque mid-90s Capcom style like SF Alpha. Ninja Warriors Again - No belt, as mentioned, but it's really among the crème de la crème of console action games across all systems!įinal Fight Tough - It has a bad rep, but I love it. _Īlways outnumbered, never outgunned - No zuo no die then you try clearing stage one and realise it's one of the most stupidly designed games ever. The most boring scrolling beater ever devised. I'm still reeling from how much they squeezed into the SFC cart. Undercover Cops - a sincerely gobsmacking arcade conversion. Gourmet Sentai Bara Yarou - Just for the goddamn weirdness. Some nice ideas in there, but it's unfinished (clearly!) and that's a bit annoying.įinal Fight Tough - best of the original FF games.īattle Zeque Den - unusual and strict as hell, but some nice stuff in there if you can make it the distance. The first one is rough, but better balanced and more fun that it may at first seem. Rushing Beat - the first one, the sequels are pap. Bit drab graphically, but smooth despite a ton of sprites and superb fun. Learn its huge moveset and have fun mixing it up. The best is probably Ghost Chaser Raisei, part of the Denjin Makai series. What are some good beat'em ups on SNES/SFC? Been playing a lot of (yes, seriously) Combatribes, and I'm hoping there are some others that are a bit more fair over at the shmup forums, the locals seem to be nice and friendly, i've stopped over at the off topic forum and they have nice conversation and a damn good coffee, and the trading station is worth a stop. Well thank you i've asked one of my local hookups and he has this game, i'll be swinging by this week to pick it up _ĭiane. Other than that, they should be more or less the same. The US version also chopped out some cute superdeformed character art for the game over and continue screens. The JP version nicks part of New Order's "Blue Monday" and the chorus of "The Perfect Kiss" for its stage 3 BGM, making it better than the edited US one by default. It runs nice and smooth despite the amount of onscreen chaos (feels more MD than SFC) and has a lovely space-lounging OST too. Really forces you to exploit the signature Compile invincibility-hopping, while thinking very carefully about what you're shooting. Like a lot of Compile shooters it's rather on the long side, and easy on defaults, but on the two higher difficulties (slow and fast suicide bullets, respectively) it becomes a lot more intense from the get-go. Most of the SFC shooters I own besides R-Type III are in the "like, not love" range (Axelay, Pop n' Twinbee) and not stuff I'd recommend unreservedly, but Super Aleste (JP) aka Space Megaforce (US/EU) is one I rank among the best console originals. Last edited by BIL on Tue 4:07 pm, edited 2 times in total.

denjin makai stage denjin makai stage

Most of the SFC shooters I own besides R-Type III are in the "like, not love" range (Axelay, Pop n' Twinbee) and not stuff I'd recommend unreservedly, but Super Aleste (JP) aka Space Megaforce (US) (edit: also released in Europe with the original JP title) is one I rank among the best console originals. What SNES shmups do you recommend? i know there's not i huge library, i already have Darius twin and super r-type, any games worth getting besides gradius 3 and r-type 3?










Denjin makai stage